CCNA (200-301) - 1.5 - Compare TCP to UDP (TCP vs. UDP)

200-301Cisco

TCP I like to think of as certified mail. The data is sent, and you receive a receipt confirming that it was received.

  • Connection Oriented Protocol
    • TCP requires a three way handshake to establish a conversation with the receiving end. 
      • The Three Way Handshake Looks like This.
        1. The Sender will send a SYN (Sync)
        2. The Receiver will respond with a SYN-ACK (Sync-Acknowledgement)
        3. The Sender will respond with an ACK (Acknowledgement) 
        • Now the connection will be established and traffic can be sent.
  • Error Checking
    • A checksum field is included within each segment of data which is used to validate the data. 
  • Error Recovery
    • The receiver will request you resend data  if the data received fails a checksum and is determined to be corrupt.
  • Data Sequencing
    • The packets of the transmission are numbered in order
    • The receiver will request you resend data if its not received
    • The receiver knows how to put the data back together thanks to the sequencing
  • Because of the above features delivery is guaranteed.
  • Also because of the above features it is slower than UDP.
  • Best used browsing websites, Emails, downloading files; really anything where a single corrupt packet will make a file unusable, like a word document.


UDP is more like traditional mail where you send it and hope it arrives.

  • Connectionless Protocol
    • UDP doesn't have a handshake, and does not require an established connection
  • Error Checking
    • A checksum field is used here as well
      • If the checksum fails then UDP will simply discard the packet
  • Data Sequencing
    • There is no sequencing used. The application layer will have to be the brains if sequencing is required.
  • Delivery of all data is not guaranteed
  • Because so much of the "fixing" of the data is skipped, UDP is much faster than TCP.
  • Best used for DNS, DHCP, Voice and Video.

 

TCP UDP
connection-oriented protocol. connectionless protocol.
Uses a three-way handshake: SYN, SYN-ACK, ACK No handshake
Traffic goes in both directions Traffic goes in only one direction
Provides error checking Provides no error checking.
Slower speeds due to error recovery UDP is faster since there is no error recovery
Header size: 20 bytes Header size: 8 bytes.
Performs error checking, and requests a resend if bad packet rcvd. Performs error checking, and discards bad packets
Provides guaranteed, reliable transmission of data to the destination Does not guarantee transmission of all packets 
Acknowledgment segments No Acknowledgment segments




Categories: 200-301, Cisco